📄️ Greatness Index Calculation
1. Placement Inversion
📄️ Earnings
Earnings play a crucial role in recognizing a player's achievements in non-S-tier events, adding additional context to their overall greatness score. While S-tier events are generally considered the most competitive, non-S-tier events also contribute to a player's success, and earnings from these events reflect that contribution.
📄️ Consistency
In competitive ranking systems, consistency is a critical factor in evaluating a player's performance over time. A player’s greatness is not only determined by one-off performances but by their ability to consistently perform at a high level across multiple events and seasons.
📄️ Region Multipliers
When ranking players in competitive events, it’s essential to consider region multipliers to accurately reflect the competitive hierarchy among regions. Regions in esports can vary widely in terms of player pool, event difficulty, and general performance standards. By applying multipliers based on region, we can better weigh achievements and ensure fair comparisons across different levels of play.
📄️ Player Contribution
In team game modes, individual contributions are crucial yet often underrepresented by mere statistics. Recognizing this, FNCompRankings emphasizes the Sell Factor to provide a more accurate reflection of each player's impact within a team.
📄️ Game Mode Multipliers
In competitive gaming, the structure of the game mode—whether it's solos, duos, trios, or squads—can affect how we rank players. The more players on a team, the more likely it is that one player will get "carried" by their teammates or have to "carry" them. We consider these dynamics when calculating the player's Greatness Index score.
📄️ Seasonal Multiplier
Seasonal multipliers are crucial as they help capture the evolving skill progression across Fortnite's competitive seasons. They account for changes in mechanics, lobby strength, and meta evolution over time. By examining surge thresholds, average player skill levels in Grand Finals lobbies, and the mechanical differences between historical players (e.g., Season X) and Chapter 5 players, we can quantify and contextualize how skill and knowledge have developed.